Sphere.Implicit
Implicit(SphereCollider to Sphere)
Create a Sphere in world space from a UnityEngine.SphereCollider.
Remarks
Because the new Sphere is in world space, this operator reads from collider.UnityEngine.Collider.bounds.
Declaration
public static implicit operator Sphere(SphereCollider collider)
Parameters
| Type | Name | Description |
|---|---|---|
| SphereCollider | collider | The collider to read from. |
Returns
| Type | Description |
|---|---|
| Sphere |