UIBlock.CalculatedPosition
CalculatedPosition
The local position of the UIBlock, offset from its configured Alignment. Calculated by the Nova Engine once per dirty frame and whenenever CalculateLayout() is called explicitly.
Remarks
The final value here accounts for a combination of inputs from Position, Position Min Max, UnityEngine.Transform.localPosition
,
the Padded Size of its Parent, and the AutoLayout of its Parent.
Declaration
public ref readonly Length3.Calculated CalculatedPosition { get; }