UIBlock2D.SetImage
SetImage(Texture2D)
Render the provided texture in the body of this UIBlock2D. Replaces any existing image assignment.
Declaration
public void SetImage(Texture2D texture)
Parameters
| Type | Name | Description |
|---|---|---|
| Texture2D | texture | The texture to render in the body of this UIBlock2D. |
SetImage(RenderTexture)
Render the provided renderTexture in the body of this UIBlock2D. Replaces any existing image assignment.
Declaration
public void SetImage(RenderTexture renderTexture)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderTexture | renderTexture | The texture to render in the body of this UIBlock2D. |
SetImage(Sprite)
Render the provided sprite in the body of this UIBlock2D. Replaces any existing image assignment.
Remarks
Sliced sprites and UnityEngine.SpritePackingMode.Tight packed sprites are not supported.
Declaration
public void SetImage(Sprite sprite)
Parameters
| Type | Name | Description |
|---|---|---|
| Sprite | sprite | The sprite to render in the body of this UIBlock2D. |