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UIBlock2D.SetImage

SetImage(Texture2D)

Render the provided texture in the body of this UIBlock2D. Replaces any existing image assignment.

Declaration
public void SetImage(Texture2D texture)
Parameters
Type Name Description
Texture2D texture

The texture to render in the body of this UIBlock2D.

SetImage(RenderTexture)

Render the provided renderTexture in the body of this UIBlock2D. Replaces any existing image assignment.

Declaration
public void SetImage(RenderTexture renderTexture)
Parameters
Type Name Description
RenderTexture renderTexture

The texture to render in the body of this UIBlock2D.

SetImage(Sprite)

Render the provided sprite in the body of this UIBlock2D. Replaces any existing image assignment.

Remarks

Sliced sprites and UnityEngine.SpritePackingMode.Tight packed sprites are not supported.

Declaration
public void SetImage(Sprite sprite)
Parameters
Type Name Description
Sprite sprite

The sprite to render in the body of this UIBlock2D.

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