Inventory (with full Tutorial)
Description: A grid-style inventory management UI which includes a scrollable, dynamically populated inventory with support for moving/rearranging items in the inventory.
Input: Mouse, XR (controllers)
Feature Highlights: ListView/GridView re-ordering/re-binding, right-click input support
XR Hand Menu
Description: A hand menu for XR showcasing how to build 3D content and supporting hands as an input modality.
Input: XR (Hands)
Feature Highlights: Sphere-collision-driven interactions
Description: A colorful, multi-tabbed settings menu that includes drop-downs, toggles, and sliders.
Input: Mouse, Touch (mobile)
Feature Highlights: Databinding a list of lists via ListViews, complex UI controls
UI Controls (included in asset)
Description: A set of standalone UI controls (scripts and prefabs) similar to Unity's default/built-in UI controls, including a button, toggle, slider, dropdown, and text input field.
Input: Mouse and Keyboard, Touch (mobile)