class
AnimationHandleExtensions
Inherits from System.Object
A set of AnimationHandle extension methods for additional scheduling and state management
Static Methods
Cancel | Immediately cancels all the animations in the animation chain tied to this handle. No more update steps will run. This is safe to call on invalid handles. |
Chain | Runs the provided |
Complete | Moves the animation tied to this handle into its last update step. If the animation is set to loop, this call to Complete will also move the animation into its final iteration, even if the loop is technically infinite. The animation will then run for that final frame. |
Include (2 overloads) |
|
IsComplete | Indicates if an animation has run to completion |
Pause | Pauses the animation referenced by this handle in its current state. The animation can be resumed at a future time. |
Resume | Resumes a paused animation/animation chain |