class
GestureRecognizer
Inherits from UnityEngine.MonoBehaviour
An abstract base class for gesture/interaction receiver components
Fields
ClickBehavior | Determines when this component should trigger click events. |
DragThreshold | The threshold that must be surpassed to initiate a drag event. |
LowAccuracyDragThreshold | The threshold that must be surpassed to initiate a drag event with a less physically stable input device. |
Navigation | Defines a NavLink per axis-aligned direction. |
ObstructDrags | When |
Properties
AutoSelect | Determines if this component should automatically be selected whenever it's navigated to. |
Navigable | Is this component navigable? |
OnSelect | Determines how this component should handle select events. |
UIBlock | The attached UIBlock receiving the interaction events, Receiver |