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struct

MinMaxBounds

A min/max range, per 3D face (Left, Right, Top, Bottom, Front, and Back) offset.

Fields

Back

The MinMax used to clamp the Back offset.

Bottom

The MinMax used to clamp the Bottom offset.

Front

The MinMax used to clamp the Front offset.

Left

The MinMax used to clamp the Left offset.

Right

The MinMax used to clamp the Right offset.

Top

The MinMax used to clamp the Top offset.

X

The MinMax2 used to clamp the X offsets, Left and Right.

XY

The MinMaxRect used to clamp the 2D edge offsets, Left, Right, Bottom, and Top.

Y

The MinMax2 used to clamp the Y offsets, Bottom and Top.

Z

The MinMax2 used to clamp the Z offsets, Front and Back.

Static Fields

Positive

A MinMaxBounds where Min == 0 and Max == float.PositiveInfinity.

Unclamped

A MinMaxBounds where Min == float.NegativeInfinity and Max == float.PositiveInfinity.

Properties

Item[int]

Access each MinMax2 by axis index.

Constructors

MinMaxBounds(MinMax, MinMax, MinMax, MinMax, MinMax, MinMax)

Constructs a new MinMaxBounds, specified per face.

MinMaxBounds(MinMax2, MinMax2, MinMax2)

Constructs a new MinMaxBounds, specified per axis.

See Also

LengthBounds
LengthBounds.Calculated
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